Hello! I'm Lucy, a Technical Designer based in Montreal, recently graduated from my Level and Game Design certification at Campus ADN. I love building complex gameplay systems and solving weird problems - that's where I'm happiest!
Curyeux (2025)
Unreal Engine (Blueprints)
Perforce
Notion
60 people | 4 months
Third person Puzzle Platformer in which you interact with ingredients by looking at them.
Kami-dō (2025)
Unity C#
17 people | 3 months (in progress)
Turn-based strategy game. You play as a paper samurai slaying your foes with strategic placement and decisions.
Professional contract
Cortex Quest
Game Jams
Game Design
Slime Race