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Lucy Gradoz

Technical Designer

Hello! I'm Lucy, a Technical Designer based in Montreal, recently graduated from my Level and Game Design certification at Campus ADN. I love building complex gameplay systems and solving weird problems - that's where I'm happiest!

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Curyeux (2025)

Unreal Engine (Blueprints)

Perforce

Notion

60 people | 4 months

Third person Puzzle Platformer in which  you interact with ingredients by looking at them.

Technical Design

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Kami-dō (2025)

Unity C#

Perforce

Notion

17 people | 3 months (in progress)

Turn-based strategy game. You play as a paper samurai slaying your foes with strategic placement and decisions.

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Professional contract

Cortex Quest

Work in progress

Other projects

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Game Jams

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Game Design

Slime Race

Work in progress
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